Measuring the evolutionary game process among three functional space types at the county scale in Henan Province, China

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dc.abstract.enConflicts among various spatial planning policies have created a spatial game over land function and utilization due to the limitation of land resources. We quantitatively assess the evolutionary game process among three functional space types (agricultural production, urban–rural living, and blue–green ecological) using the concept of game theory during the period of 1980–2020 in Henan Province, China, as a case study. A research framework for assessing the spatial game process was established, and a measurement method based on spatial game type (SGT) and spatial game intensity (SGI) is proposed. The results demonstrate that the evolutionary game process among three functional space types exhibited significant spatiotemporal variation and spatial agglomeration. SGI increased from low to high values and then decreased again, and exhibited spatial autocorrelation. SGT supported classification into positive-sum and zero-sum games. The period of 1990–2000 had the largest SGI and the most counties with high-intensity zero-sum games. A highly urbanized urban center showed a high-intensity zero-sum game at the expense of agricultural production spaces. Balancing the areas devoted to various uses, enhancing spatial connectivity and improving functional mixing degree of land use may be effective ways to alleviate noncooperative games and spatial conflicts among these three functional space types.
dc.affiliationWydział Inżynierii Środowiska i Inżynierii Mechanicznej
dc.affiliation.instituteKatedra Ekologii i Ochrony Środowiska
dc.contributor.authorZhang, Ruolan
dc.contributor.authorTian, Guohang
dc.contributor.authorBorowiak, Klaudia
dc.contributor.authorLisiak-Zielińska, Marta
dc.contributor.authorLei, Yakai
dc.contributor.authorYang, Mei
dc.contributor.authorTian, Yuan
dc.contributor.authorZhao, Ruting
dc.contributor.authorYan, Jingjing
dc.contributor.authorMu, Bo
dc.date.accessioned2025-09-19T08:48:25Z
dc.date.available2025-09-19T08:48:25Z
dc.date.issued2023
dc.description.bibliographyil., bibliogr.
dc.description.financepublication_nocost
dc.description.financecost0,00
dc.description.if6,0
dc.description.numberNovember 2023
dc.description.points100
dc.description.volume142
dc.identifier.doi10.1016/j.cities.2023.104560
dc.identifier.eissn1873-6084
dc.identifier.issn0264-2751
dc.identifier.urihttps://sciencerep.up.poznan.pl/handle/item/4953
dc.languageen
dc.relation.ispartofCities
dc.relation.pagesart. 104560
dc.rightsClosedAccess
dc.sciencecloudsend
dc.subject.enevolutionary game process
dc.subject.enspatial game intensity
dc.subject.engame theory
dc.subject.encounty scale
dc.subject.enHenan Province
dc.titleMeasuring the evolutionary game process among three functional space types at the county scale in Henan Province, China
dc.title.volumeSpecial Issue on Pace of Life and Urban Rhythms. What Prospects for Urban Time Policies; Guest Edited by Guillaume Drevon and Emmanuel Munch
dc.typeJournalArticle
dspace.entity.typePublication
oaire.citation.volume142